The only thing I have really changed from the original design of the Daedric armor improved re texture is the face guard. This was the 3rd design i made, and hopefully it will allow me to cut slits in it at the divisions to make breathing a bit easier.
sorry for the lat reply comment. I actually ended up scrapping this awhile ago, well sort of. The helm was a direct port from the game files with the width being my head width. Nice idea in theory but it left only about 1/2" from my nose to the nose of the mask. This may be great in actual armor but with my plans on putting a microphone in it to allow my voice altering bit I needed more room. So I currently have a streetched version I am working on, 15" total from tip to tail (not including the horns). This gives me about 3 inches from my face to the face of the mask. It may be a little much but I want enough distance that the microphone wont pick up my breathing, and to allow the optional eye lights I have been tinkering with.
very nice! what dimensions you use in your pepakura video?
Lets hope this gets finalized!!! then !
that is so awesome!